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more info for diablo 3..Based upon the success of the Diablo and Diablo II games and their expansion packs, and the open door left at the ending of Lord of Destruction, a third game has long been expected by fans.Blizzard released Diablo in 1996, the Hellfire expansion pack in 1997, Diablo II in 2000, and the Lord of Destruction expansion pack in 2001. Following this timeline, a Diablo III would be long overdue. Since Diablo II, Blizzard once again rexplored the Warcraft environment, producing three products for it. Public plans have also been stated for Starcraft: Ghost. However no such announcements have been made for Diablo III.
At the end of Diablo II and Lord of Destruction, the three prime evils Mephisto, Diablo and Baal, have all been slain and their Soulstones destoyed. The lesser demon lords Andariel and Duriel were also eliminated. Two lesser demon lords, Azmodan and Belial, still survive, and are likely enemies for the heroes. As Baal had reached the top of Mount Arreat and corrupted the Worldstone (from which the Soulstones were forged), Sanctuary is no longer divided from Heaven and Hell. This will likely increase the tide of demons flowing into the world, as well as instigating the angels to take a more active role than they have so far.
- Corrupted heroes: The warrior, rogue, and sorcerer of the original Diablo game were corrupted to become the Dark Wanderer, Blood Raven, and Summoner of the sequel. Following this trend, a sequel might corrupt the Amazon, Barbarian, Necromancer, Paladin and Sorceress (and possibly Assassin and Druid) into more sinister versions for the character to battle
- Hirelings: With the popularity of hirelings, they would probably return, although the number of hirelings a character can hire at once may exceed one. Rumours also circulate about mounts, built upon by Blizzard's inclusion of this feature in World of Warcraft.
- Corrupted NPCs: The Diablo characters of Griswold and Wirt were both killed. Wirt is assumed killed by the cow demons, and Griswold remains in Tristram as a zombie. The status of Gillean, Adria and Pepin are unknown. Cain is the only known survivor. While Diablo II contained 4 (then 5) sets of NPCs for each respective act, thus adding a much larger cast (who the character is less attached to), it is possible they may make reappear in a sequel in some form.
- The cow level: Capitalizing on the success of the cult favorite, the Secret Cow Level might make another appearance.
- Quest items: Items in Diablo II were often associated with characters or monsters from the past game, as well as associated as sets with plot elements.
- Guilds and Guild Houses: Guilds were one of the things promised before the release of Diablo II When they never came out, fans awaited them in Lord of Destruction but similarly failed to receive them. Many fans expect to finally get them should a third game be produced
- Capes and cloaks: These were armour items in the original Diablo, but failed to make a reappearance in the sequel. Due to expanding item types, adding these in as a yet-again inferior form of armour would be simple. As these are billowy items that do not interfere as standard armour, and due to their popularity as an aesthetic addition to super-heroes and nobility adding them as an optional second armour would be possible.
- In early 2006, Blizzard posted a job opportunity on its website, stating: "The team behind Diablo I and II is looking for a talented, motivated, and experienced Art Director to help lead our art team in developing beautiful, cohesive game worlds for an unannounced PC Project and future projects." Listings for various game development positions within the Diablo team were simultaneously listed, as well. Among fans, this has resulted in elevated hopes for a Diablo III release.
- A show on the Space channel in Canada about science fiction art called Visions From The Edge broadcast Friday evening Dec 02/05, and later on Saturday Dec 03 at 5pm EDT, had a piece on an artis |